Hello Mohith,

To export the animation to Unreal Engine, please make sure you follow the steps below:

  • Import all Revit models into Unreal using the Datasmith Exporter (available in Revit 2024 and 2025).
  • Ensure that the Bexel Manager model used for creating the 4D animation is based on the same source Revit models as the Unreal project (element GUIDs must match between the Bexel and Revit models).
  • Export the 4D animation from Bexel using the Unreal Export Add-in.
  • Import the 4D animation into Unreal using the Bexel Schedule Importer plugin (place this plugin inside the “Plugins” folder of your Unreal project. You need to create that folder yourself for every new Unreal project).
  • After importing the animation, a new Sequencer will be automatically created in Unreal. Open the sequencer to preview and play the animation.
  • Add materials and any additional elements in Unreal (numerous tutorials are available on YouTube to guide you through this process).

 

Hope this helped!